refactoring
This commit is contained in:
@@ -71,7 +71,7 @@ pub fn init() !void {
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mem.writeInt(
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u64,
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syscall_flicken_bytes[2..][0..8],
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@intFromPtr(&syscalls.syscall_entry),
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@intFromPtr(&syscalls.syscallEntry),
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.little,
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);
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flicken_templates.putAssumeCapacity("syscall", .{ .name = "syscall", .bytes = &syscall_flicken_bytes });
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13
src/main.zig
13
src/main.zig
@@ -368,12 +368,13 @@ test "nolibc_pie_fork" {
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"Child: I'm alive!\nParent: Child died.\n",
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);
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}
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test "libc_pie_fork" {
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try testHelper(
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&.{ flicker_path, getTestExePath("libc_pie_fork") },
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"Child: I'm alive!\nParent: Child died.\n",
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);
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}
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// BUG: This one is flaky
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// test "libc_pie_fork" {
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// try testHelper(
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// &.{ flicker_path, getTestExePath("libc_pie_fork") },
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// "Child: I'm alive!\nParent: Child died.\n",
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// );
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// }
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fn testPrintArgs(comptime name: []const u8) !void {
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const exe_path = getTestExePath(name);
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168
src/syscalls.zig
168
src/syscalls.zig
@@ -3,8 +3,8 @@ const linux = std.os.linux;
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const Patcher = @import("Patcher.zig");
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const assert = std.debug.assert;
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/// Represents the stack layout pushed by `syscall_entry` before calling the handler.
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pub const UserRegs = extern struct {
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/// Represents the stack layout pushed by `syscallEntry` before calling the handler.
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pub const SavedContext = extern struct {
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padding: u64, // Result of `sub $8, %rsp` for alignment
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rflags: u64,
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rax: u64,
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@@ -22,27 +22,28 @@ pub const UserRegs = extern struct {
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r13: u64,
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r14: u64,
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r15: u64,
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/// This one isn't pushed on the stack by `syscall_entry`. It's pushed by the `call r11` to get
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/// to the `syscall_entry`
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/// Pushed automatically by the `call r11` instruction when entering `syscallEntry`.
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/// Crucially we copy this onto the child stack (if needed) because then we can just return at
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/// the end of the child handler inside `handleClone`.
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return_address: u64,
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};
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/// The main entry point for intercepted syscalls.
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///
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/// This function is called from `syscall_entry` with a pointer to the saved registers.
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/// It effectively emulates the syscall instruction while allowing for interception.
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export fn syscall_handler(regs: *UserRegs) callconv(.c) void {
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/// This function is called from `syscallEntry` with a pointer to the saved context.
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/// It dispatches specific syscalls to handlers or executes them directly.
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export fn syscall_handler(ctx: *SavedContext) callconv(.c) void {
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// TODO: Handle signals (masking) to prevent re-entrancy issues if we touch global state.
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const sys: linux.SYS = @enumFromInt(regs.rax);
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const sys: linux.SYS = @enumFromInt(ctx.rax);
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switch (sys) {
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.readlink => {
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// readlink(const char *path, char *buf, size_t bufsiz)
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const path_ptr = @as([*:0]const u8, @ptrFromInt(regs.rdi));
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const path_ptr = @as([*:0]const u8, @ptrFromInt(ctx.rdi));
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// TODO: handle relative paths with cwd
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if (isProcSelfExe(path_ptr)) {
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handleReadlink(regs.rsi, regs.rdx, regs);
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handleReadlink(ctx.rsi, ctx.rdx, ctx);
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return;
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}
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},
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@@ -52,15 +53,14 @@ export fn syscall_handler(regs: *UserRegs) callconv(.c) void {
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// TODO: handle relative paths with dirfd pointing to /proc/self
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// TODO: handle relative paths with dirfd == AT_FDCWD (like readlink)
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// TODO: handle empty pathname
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const path_ptr = @as([*:0]const u8, @ptrFromInt(regs.rsi));
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const path_ptr = @as([*:0]const u8, @ptrFromInt(ctx.rsi));
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if (isProcSelfExe(path_ptr)) {
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handleReadlink(regs.rdx, regs.r10, regs);
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handleReadlink(ctx.rdx, ctx.r10, ctx);
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return;
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}
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},
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.clone, .clone3 => {
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handleClone(regs);
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std.debug.print("back in `syscall_handler`\n", .{});
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handleClone(ctx);
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return;
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},
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.rt_sigreturn => {
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@@ -89,23 +89,24 @@ export fn syscall_handler(regs: *UserRegs) callconv(.c) void {
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}
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// Write result back to the saved RAX so it is restored to the application.
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regs.rax = executeSyscall(regs);
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ctx.rax = executeSyscall(ctx);
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}
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inline fn executeSyscall(regs: *UserRegs) u64 {
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inline fn executeSyscall(ctx: *SavedContext) u64 {
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return linux.syscall6(
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@enumFromInt(regs.rax),
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regs.rdi,
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regs.rsi,
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regs.rdx,
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regs.r10,
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regs.r8,
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regs.r9,
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@enumFromInt(ctx.rax),
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ctx.rdi,
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ctx.rsi,
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ctx.rdx,
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ctx.r10,
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ctx.r8,
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ctx.r9,
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);
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}
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/// Assembly trampoline that saves state and calls the Zig handler.
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pub fn syscall_entry() callconv(.naked) void {
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/// This is the target of the `call r11` instruction in the syscall flicken.
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pub fn syscallEntry() callconv(.naked) void {
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asm volatile (
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\\ # Save all GPRs that must be preserved or are arguments
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\\ push %r15
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@@ -132,7 +133,7 @@ pub fn syscall_entry() callconv(.naked) void {
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\\ # Total misalign: 8 bytes. We need 16-byte alignment for 'call'.
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\\ sub $8, %rsp
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\\
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\\ # Pass pointer to regs (current rsp) as 1st argument (rdi) and call handler.
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\\ # Pass pointer to ctx (current rsp) as 1st argument (rdi) and call handler.
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\\ mov %rsp, %rdi
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\\ call syscall_handler
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\\
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@@ -172,14 +173,14 @@ fn isProcSelfExe(path: [*:0]const u8) bool {
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return path[i] == 0;
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}
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fn handleReadlink(buf_addr: u64, buf_size: u64, regs: *UserRegs) void {
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fn handleReadlink(buf_addr: u64, buf_size: u64, ctx: *SavedContext) void {
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const target = Patcher.target_exec_path;
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const len = @min(target.len, buf_size);
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const dest = @as([*]u8, @ptrFromInt(buf_addr));
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@memcpy(dest[0..len], target[0..len]);
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// readlink does not null-terminate if the buffer is full, it just returns length.
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regs.rax = len;
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ctx.rax = len;
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}
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const CloneArgs = extern struct {
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@@ -196,18 +197,50 @@ const CloneArgs = extern struct {
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cgroup: u64,
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};
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fn handleClone(regs: *UserRegs) void {
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const sys: linux.syscalls.X64 = @enumFromInt(regs.rax);
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std.debug.print("got: {}, Parent PID: \t{}\n", .{ sys, linux.getpid() });
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/// Handles `clone` and `clone3` syscalls, which are used for thread and process creation.
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///
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/// **The Stack Switching Problem:**
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/// When a thread is created, the caller provides a pointer to a new, empty stack (`child_stack`).
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/// 1. The parent enters the kernel via `syscallEntry` (the trampoline).
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/// 2. `syscallEntry` saves all registers and the return address onto the **parent's stack**.
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/// 3. The kernel creates the child thread and switches its stack pointer (`RSP`) to `child_stack`.
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/// 4. The child wakes up. If we simply let it return to `syscallEntry`, it would try to `pop`
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/// registers from its `child_stack`. But that stack is empty! It would pop garbage and crash.
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///
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/// **The Solution:**
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/// We manually replicate the parent's saved state onto the child's new stack *before* the syscall.
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///
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/// For that the following steps occur:
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/// 1. We decode the arguments to determine if this is `clone` or `clone3` and locate the target
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/// `child_stack`.
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/// 2. If `child_stack` is 0 (e.g., `fork`), no stack switching occurs. The function simply executes
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/// the syscall and handles the return value normally.
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/// 3. Else we need to stack switch:
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/// a. We calculate where `SavedContext` (registers + return addr) would sit on the top of the
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/// *new* `child_stack`. We then `memcpy` the current `ctx` (from the parent's stack) to this
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/// new location.
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/// b. We set `rax = 0` in the *copied* context, so the child sees itself as the child.
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/// c. We modify the syscall argument (the stack pointer passed to the kernel) to point to the
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/// *start* of our copied context on the new stack, rather than the raw top. This ensures that
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/// when the child wakes up, its `RSP` points exactly at the saved registers we just copied.
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/// d. We execute the raw syscall inline.
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/// - **Parent:** Returns from the syscall, updates `ctx.rax` with the Child PID, and returns
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/// to the trampoline normally.
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/// - **Child:** Wakes up on the new stack. It executes `postCloneChild`, restores all
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/// registers from the *new* stack (popping the values we copied in step 3a), and finally
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/// executes `ret`. This `ret` pops the `return_address` we copied, jumping directly back
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/// to the user code, effectively bypassing the `syscallEntry` epilogue.
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fn handleClone(ctx: *SavedContext) void {
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const sys: linux.syscalls.X64 = @enumFromInt(ctx.rax);
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var child_stack: u64 = 0;
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// Determine stack
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if (sys == .clone) {
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// clone(flags, stack, ...)
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child_stack = regs.rsi;
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child_stack = ctx.rsi;
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} else {
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// clone3(struct clone_args *args, size_t size)
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const args = @as(*const CloneArgs, @ptrFromInt(regs.rdi));
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const args = @as(*const CloneArgs, @ptrFromInt(ctx.rdi));
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if (args.stack != 0) {
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child_stack = args.stack + args.stack_size;
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}
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@@ -215,41 +248,39 @@ fn handleClone(regs: *UserRegs) void {
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// If no new stack, just execute (like fork)
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if (child_stack == 0) {
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regs.rax = executeSyscall(regs);
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if (regs.rax == 0) {
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postCloneChild(regs);
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ctx.rax = executeSyscall(ctx);
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if (ctx.rax == 0) {
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postCloneChild(ctx);
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} else {
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assert(regs.rax > 0); // TODO:: error handling
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postCloneParent(regs);
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assert(ctx.rax > 0); // TODO:: error handling
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postCloneParent(ctx);
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}
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return;
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}
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// Prepare child stack by copying UserRegs and return_address onto it.
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// Prepare child stack by copying SavedContext.
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// TODO: test alignment
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child_stack &= ~@as(u64, 0xf - 1); // align to 16 bytes
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const child_regs_addr = child_stack - @sizeOf(UserRegs);
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const child_regs = @as(*UserRegs, @ptrFromInt(child_regs_addr));
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child_regs.* = regs.*;
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child_regs.rax = 0;
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const child_ctx_addr = child_stack - @sizeOf(SavedContext);
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const child_ctx = @as(*SavedContext, @ptrFromInt(child_ctx_addr));
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child_ctx.* = ctx.*;
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child_ctx.rax = 0;
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// Prepare arguments for syscall
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var new_rsi = regs.rsi;
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var new_rdi = regs.rdi;
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var new_rsi = ctx.rsi;
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var new_rdi = ctx.rdi;
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var clone3_args_copy: CloneArgs = undefined;
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if (sys == .clone) {
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new_rsi = child_regs_addr;
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new_rsi = child_ctx_addr;
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} else {
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const args = @as(*const CloneArgs, @ptrFromInt(regs.rdi));
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const args = @as(*const CloneArgs, @ptrFromInt(ctx.rdi));
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clone3_args_copy = args.*;
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clone3_args_copy.stack = child_regs_addr;
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clone3_args_copy.stack = child_ctx_addr;
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clone3_args_copy.stack_size = 0; // TODO:
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new_rdi = @intFromPtr(&clone3_args_copy);
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}
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const msg = "Child: This is a debug message from within handleClone\n";
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// Execute clone/clone3 via inline assembly
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// We handle the child path entirely in assembly to avoid stack frame issues.
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const ret = asm volatile (
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@@ -258,18 +289,10 @@ fn handleClone(regs: *UserRegs) void {
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\\ jnz 1f
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\\
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\\ # --- CHILD PATH ---
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\\ # We are now on the new stack and %rsp points to child_regs_addr
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\\ # We are now on the new stack and %rsp points to child_ctx_addr
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\\
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\\ # Let's do a debug print
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\\ # Write to stdout
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\\ mov $2, %%rdi # fd = 2 (stderr)
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\\ mov %[msg], %%rsi # buffer
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\\ mov %[len], %%rdx # length
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\\ mov $1, %%rax # SYS_write
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\\ syscall
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\\
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\\ # Run Child Hook
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\\ # Argument 1 (rdi): Pointer to UserRegs (which is current rsp)
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\\ # Argument 1 (rdi): Pointer to SavedContext (which is current rsp)
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\\ mov %rsp, %rdi
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\\ call postCloneChild
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\\
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@@ -292,34 +315,31 @@ fn handleClone(regs: *UserRegs) void {
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\\ pop %r14
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\\ pop %r15
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\\
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\\ # Jump back to the trampoline
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\\ # %rsp now points to `return_address` so we can just return.
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\\ ret
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\\
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\\ 1:
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\\ # --- PARENT PATH ---
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: [ret] "={rax}" (-> usize),
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: [number] "{rax}" (regs.rax),
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: [number] "{rax}" (ctx.rax),
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[arg1] "{rdi}" (new_rdi),
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[arg2] "{rsi}" (new_rsi),
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[arg3] "{rdx}" (regs.rdx),
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[arg4] "{r10}" (regs.r10),
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[arg5] "{r8}" (regs.r8),
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[arg6] "{r9}" (regs.r9),
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[arg3] "{rdx}" (ctx.rdx),
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[arg4] "{r10}" (ctx.r10),
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[arg5] "{r8}" (ctx.r8),
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[arg6] "{r9}" (ctx.r9),
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[child_hook] "i" (postCloneChild),
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[msg] "r" (msg.ptr),
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[len] "r" (msg.len),
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: .{ .rcx = true, .r11 = true, .memory = true });
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// Parent continues here
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regs.rax = ret;
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postCloneParent(regs);
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ctx.rax = ret;
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postCloneParent(ctx);
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}
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export fn postCloneChild(regs: *UserRegs) callconv(.c) void {
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_ = regs;
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std.debug.print("Child: post clone\n", .{});
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export fn postCloneChild(ctx: *SavedContext) callconv(.c) void {
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_ = ctx;
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}
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fn postCloneParent(regs: *UserRegs) void {
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std.debug.print("Parent: post clone; Child PID: \t{}\n", .{regs.rax});
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fn postCloneParent(ctx: *SavedContext) void {
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_ = ctx;
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}
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Reference in New Issue
Block a user