applyPatch extracted
This commit is contained in:
181
src/Patcher.zig
181
src/Patcher.zig
@@ -267,58 +267,9 @@ pub fn patchRegion(patcher: *Patcher, region: []align(page_size) u8) !void {
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},
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};
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// Now the patching for the patch request can't fail anymore.
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const flicken_addr: [*]u8 = @ptrFromInt(allocated_range.getStart(u64));
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const flicken_slice = flicken_addr[0..flicken.size()];
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applyPatch(request, flicken, allocated_range, pii.num_prefixes);
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const jump_to_offset: i32 = blk: {
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const from: i64 = @intCast(@intFromPtr(&request.bytes[
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pii.num_prefixes + jump_rel32_size
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]));
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const to = allocated_range.start;
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break :blk @intCast(to - from);
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};
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const jump_back_offset: i32 = blk: {
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const from = allocated_range.end;
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const to: i64 = @intCast(@intFromPtr(&request.bytes[request.size]));
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break :blk @intCast(to - from);
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};
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// The jumps have to be in the opposite direction.
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assert(math.sign(jump_to_offset) * math.sign(jump_back_offset) < 0);
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// Write to the trampoline first, because for the `nop` flicken `flicken.bytes`
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// points to `request.bytes` which we overwrite in the next step.
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@memcpy(flicken_addr, flicken.bytes);
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if (request.flicken == .nop) {
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const instr_bytes = request.bytes[0..request.size];
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if (disassembler.disassembleInstruction(instr_bytes)) |bundled_instr| {
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try relocateInstruction(
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bundled_instr,
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@intCast(allocated_range.start),
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flicken_slice[0..request.size],
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);
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} else {
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log.err("patchRegion: Failed to disassemble instruction for relocation at 0x{x}", .{request.offset});
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return error.DisassemblyFailed;
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}
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}
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flicken_slice[flicken.bytes.len] = jump_rel32;
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const jump_back_location = flicken_slice[flicken.bytes.len + 1 ..][0..4];
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mem.writeInt(i32, jump_back_location, jump_back_offset, .little);
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@memcpy(request.bytes[0..pii.num_prefixes], prefixes[0..pii.num_prefixes]);
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request.bytes[pii.num_prefixes] = jump_rel32;
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mem.writeInt(
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i32,
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request.bytes[pii.num_prefixes + 1 ..][0..4],
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jump_to_offset,
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.little,
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);
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// Pad remaining with int3.
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const patch_end_index = pii.num_prefixes + jump_rel32_size;
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if (patch_end_index < request.size) {
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@memset(request.bytes[patch_end_index..request.size], int3);
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}
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if (request.size >= 5) {
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assert(pii.num_prefixes == 0);
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@@ -346,6 +297,59 @@ pub fn patchRegion(patcher: *Patcher, region: []align(page_size) u8) !void {
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}
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}
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fn applyPatch(
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request: PatchRequest,
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flicken: Flicken,
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allocated_range: Range,
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num_prefixes: u8,
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) void {
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const flicken_addr: [*]u8 = @ptrFromInt(allocated_range.getStart(u64));
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const flicken_slice = flicken_addr[0..flicken.size()];
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const jump_to_offset: i32 = blk: {
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const from: i64 = @intCast(@intFromPtr(&request.bytes[
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num_prefixes + jump_rel32_size
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]));
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const to = allocated_range.start;
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break :blk @intCast(to - from);
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};
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const jump_back_offset: i32 = blk: {
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const from = allocated_range.end;
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const to: i64 = @intCast(@intFromPtr(&request.bytes[request.size]));
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break :blk @intCast(to - from);
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};
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// The jumps have to be in the opposite direction.
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assert(math.sign(jump_to_offset) * math.sign(jump_back_offset) < 0);
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// Write to the trampoline first, because for the `nop` flicken `flicken.bytes` points to
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// `request.bytes` which we overwrite in the next step.
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@memcpy(flicken_addr, flicken.bytes);
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if (request.flicken == .nop) {
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const instr_bytes = request.bytes[0..request.size];
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const instr = disassembler.disassembleInstruction(instr_bytes);
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relocateInstruction(
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instr.?,
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@intCast(allocated_range.start),
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flicken_slice[0..request.size],
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);
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}
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flicken_slice[flicken.bytes.len] = jump_rel32;
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const jump_back_location = flicken_slice[flicken.bytes.len + 1 ..][0..4];
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mem.writeInt(i32, jump_back_location, jump_back_offset, .little);
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@memcpy(request.bytes[0..num_prefixes], prefixes[0..num_prefixes]);
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request.bytes[num_prefixes] = jump_rel32;
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mem.writeInt(
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i32,
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request.bytes[num_prefixes + 1 ..][0..4],
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jump_to_offset,
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.little,
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);
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// Pad remaining with int3.
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const patch_end_index = num_prefixes + jump_rel32_size;
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if (patch_end_index < request.size) {
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@memset(request.bytes[patch_end_index..request.size], int3);
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}
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}
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/// Only used for debugging.
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@@ -507,9 +511,9 @@ const PatchInstructionIterator = struct {
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/// Fixes RIP-relative operands in an instruction that has been moved to a new address.
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fn relocateInstruction(
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instruction: disassembler.BundledInstruction,
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trampoline_addr: u64,
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address: u64,
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buffer: []u8,
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) !void {
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) void {
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const instr = instruction.instruction;
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// Iterate all operands
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var i: u8 = 0;
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@@ -520,55 +524,50 @@ fn relocateInstruction(
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// Check for RIP-relative memory operand
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const is_rip_rel = operand.type == zydis.ZYDIS_OPERAND_TYPE_MEMORY and
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operand.unnamed_0.mem.base == zydis.ZYDIS_REGISTER_RIP;
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// Check for relative immediate (e.g. JMP rel32)
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const is_rel_imm = operand.type == zydis.ZYDIS_OPERAND_TYPE_IMMEDIATE and
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operand.unnamed_0.imm.is_relative == zydis.ZYAN_TRUE;
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if (!is_rip_rel and !is_rel_imm) return;
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if (is_rip_rel or is_rel_imm) {
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const status = zydis.ZydisCalcAbsoluteAddress(
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instr,
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operand,
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instruction.address,
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&result_address,
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);
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if (!zydis.ZYAN_SUCCESS(status)) {
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return error.RelocationFailed;
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}
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// We have to apply a relocation
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const status = zydis.ZydisCalcAbsoluteAddress(
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instr,
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operand,
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instruction.address,
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&result_address,
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);
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assert(zydis.ZYAN_SUCCESS(status));
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const next_rip = trampoline_addr + instr.length;
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// new_disp = target - next_rip
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const new_disp_i64: i64 = @as(i64, @intCast(result_address)) - @as(i64, @intCast(next_rip));
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// Check if it fits in i32
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if (new_disp_i64 > math.maxInt(i32) or new_disp_i64 < math.minInt(i32)) {
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const new_disp: i32 = blk: {
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const next_rip: i64 = @intCast(address + instr.length);
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const new_disp = @as(i64, @intCast(result_address)) - next_rip;
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if (new_disp > math.maxInt(i32) or new_disp < math.minInt(i32)) {
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// TODO: Handle relocation overflow (e.g. by expanding instruction or failing gracefully)
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return error.RelocationOverflow;
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@panic("RelocationOverflow while relocating instruction");
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}
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const new_disp: i32 = @intCast(new_disp_i64);
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break :blk @intCast(new_disp);
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};
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var offset: u16 = 0;
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if (is_rip_rel) {
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// For RIP-relative, the displacement is stored in raw.disp
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offset = instr.raw.disp.offset;
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} else {
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// For relative immediate, find the matching raw immediate
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var found = false;
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for (&instr.raw.imm) |*imm| {
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if (imm.is_relative == zydis.ZYAN_TRUE) {
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offset = imm.offset;
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found = true;
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break;
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}
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var offset: u16 = 0;
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if (is_rip_rel) {
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offset = instr.raw.disp.offset;
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} else {
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assert(is_rel_imm);
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// For relative immediate, find the matching raw immediate. This loop works because
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// x86-64 instructions can have at most one *relative* immediate (branch target).
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var found = false;
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for (&instr.raw.imm) |*imm| {
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if (imm.is_relative == zydis.ZYAN_TRUE) {
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offset = imm.offset;
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found = true;
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break;
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}
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if (!found) return error.RelocationFailed;
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}
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if (offset == 0 or offset + 4 > buffer.len) {
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return error.RelocationFailed;
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}
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mem.writeInt(i32, buffer[offset..][0..4], new_disp, .little);
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assert(found);
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}
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assert(offset != 0);
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assert(offset + 4 <= buffer.len);
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mem.writeInt(i32, buffer[offset..][0..4], new_disp, .little);
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}
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}
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